Aohri's Uprising is a final year group project.
The game is a boss rush platformer in third person view, it takes place in a mystical and gigantic world without humans but full of traps and obstacles.
We worked with AURELIE to find a coherence and a graphical logic between all the buildings to make the impression of being small in front.
I then modelled and textured them to be able to integrate them as quickly as possible into the game world and create a rich environment.
https://www.artstation.com/aurelie_sire